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 Rusted Warfare Mod by CodeName 
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Joined: Sun Aug 14, 2016 6:46 pm
Posts: 13
Post Rusted Warfare Mod by CodeName
Hello all

Finally I made some units and added to the game. This mod focuses on experimental units.

New units:

Building
    Missile Turret
    Experimental Gatling Cannon
    Experimental Artillery Turret
    Experimental Missile Turret

Land
    Battle Tank
    Experimental Artillery

Sea
    Heavy Missile Ship

Air
    Heavy Gunship
    Experimental Gunship

Tweak
    Combat Engineers can build missile turrets and experimental turrets
    Flying Fortress can build mammoth tanks and battle tanks

Map
    The Iceland map is added to the game after some minor tweaks

Upcoming units:

    Walker
    Quad Gun
    Experimental Air Factory
    Experimental Ship
    Destroyer
    Heavy Interceptor
    Super Artillery


Link: http://rgho.st/7N58RNpGT

Any Suggestion below :)


Thu Oct 27, 2016 9:08 pm
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Joined: Thu Feb 27, 2014 1:04 pm
Posts: 205
Location: Ukraine, Kiyw
Post Re: Rusted Warfare Mod by CodeName
Nice work! You may send it to Luke or work with him in order to update reference!

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Fri Oct 28, 2016 11:29 am
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Joined: Sun Aug 14, 2016 6:46 pm
Posts: 13
Post Re: Rusted Warfare Mod by CodeName
killroy333 wrote:
Nice work! You may send it to Luke or work with him in order to update reference!


Thanks.
How can I send it to Luke?


Fri Oct 28, 2016 6:47 pm
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Joined: Sun May 15, 2016 11:47 pm
Posts: 28
Post Re: Rusted Warfare Mod by CodeName
Really awesome work, it's like a whole new game :wink:

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Sat Oct 29, 2016 10:52 pm
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Joined: Thu Feb 27, 2014 1:04 pm
Posts: 205
Location: Ukraine, Kiyw
Post Re: Rusted Warfare Mod by CodeName
CodeName wrote:
killroy333 wrote:
Nice work! You may send it to Luke or work with him in order to update reference!


Thanks.
How can I send it to Luke?

email or just wait until he see it here)
Also I'd like to say that middle ship is op, damage or reload must be nerfed. I destroyed the whole base with it, and ship was still alive. I love exp artillery, amazing skin. New turrets are great, but exp Gunship is too slow and underpowered. Battle tank is strange - slow but it's turning speed is fast.

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Sun Oct 30, 2016 6:06 am
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Joined: Sun Aug 14, 2016 6:46 pm
Posts: 13
Post Re: Rusted Warfare Mod by CodeName
killroy333 wrote:
email or just wait until he see it here)
Also I'd like to say that middle ship is op, damage or reload must be nerfed. I destroyed the whole base with it, and ship was still alive. I love exp artillery, amazing skin. New turrets are great, but exp Gunship is too slow and underpowered. Battle tank is strange - slow but it's turning speed is fast.


Thanks. The range and damage of Missile ships are reduced and will be available in the upcoming update.

Experimental Gunships are big and destructive, they are meant to clear the ground from the air and should be protected by other unites. A couple of them is enough to destroy every thing on the ground in 5 minutes, so I thought to make them slow in order to balance the game. Increasing their speed will make them even more destructive. In the next update I will increase their turning speed a bit.
There is one problem, the AI don't know how to use them.

Battle Tank was the last unit I added before releasing the apk, so it needs a lot of improvements. I already made some changes to it, including turning speed.

There are new units coming to counter/change the balance. Just finished with a Walker and a Minigun today. If you love experimental artillery, you're going to love them too.

Thanks for sharing your thoughts and review. I test every unit with AI and over LAN, but still need others to share their thoughts to bring improvement. :)


Sun Oct 30, 2016 9:40 pm
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Joined: Sun May 15, 2016 11:47 pm
Posts: 28
Post Re: Rusted Warfare Mod by CodeName
Can't wait! :)

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Mon Oct 31, 2016 2:04 am
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Joined: Mon Aug 15, 2016 5:28 am
Posts: 20
Post Re: Rusted Warfare Mod by CodeName
I totally like the mod it's amazing and can't wait for the new units and buildings to be added just excited :lol: :D


Mon Oct 31, 2016 6:46 am
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Joined: Sun Aug 14, 2016 6:46 pm
Posts: 13
Post Re: Rusted Warfare Mod by CodeName
Thank you guys. The update is coming soon. Just need to test and balance the new unites. Hope you guys help me by pointing out the flaws and with your suggestions. :)


Mon Oct 31, 2016 8:00 pm
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Joined: Mon Aug 15, 2016 5:28 am
Posts: 20
Post Re: Rusted Warfare Mod by CodeName
CodeName wrote:
Thank you guys. The update is coming soon. Just need to test and balance the new unites. Hope you guys help me by pointing out the flaws and with your suggestions. :)
Also heavy missile ship might be too overpowered even if I add repair bays it got destroyed.


Attachments:
Screenshot_2016-11-02-20-32-19.png
Screenshot_2016-11-02-20-32-19.png [ 481.09 KiB | Viewed 5001 times ]
Thu Nov 03, 2016 3:36 am
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Joined: Sun Nov 06, 2016 2:51 am
Posts: 3
Post Re: Rusted Warfare Mod by CodeName
Thanks for the mod!!!! It is really great and funny!!!! I enjoy the units especially the new missile ship and exp. Artillery.
I have a suggestion: the exp. Gunship is amazing because have a good design but it are little weak and slow... I hope it gets more fire rate and more damage.
About the new ship my opinion is that: not reduce their power. Is a good challenge destroy them and have a funny use.
Thanks!!! :o


Sun Nov 06, 2016 3:17 am
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Joined: Sun Apr 14, 2013 6:10 pm
Posts: 50
Post Re: Rusted Warfare Mod by CodeName
How to add the mod. Do i Uninstall the game to apply it or what


Wed Jan 18, 2017 4:57 am
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Joined: Fri Mar 31, 2017 10:04 pm
Posts: 14
Location: Germany
Post Re: Rusted Warfare Mod by CodeName
DeathNinjaking88 wrote:
How to add the mod. Do i Uninstall the game to apply it or what


Exactly.

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Sat Apr 01, 2017 11:43 am
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Joined: Thu Mar 23, 2017 9:40 pm
Posts: 15
Post Re: Rusted Warfare Mod by CodeName
Good mod!


Sat Apr 01, 2017 4:11 pm
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Joined: Sun Apr 14, 2013 6:10 pm
Posts: 50
Post Re: Rusted Warfare Mod by CodeName
Code name needs to update his mod..


Wed May 10, 2017 7:13 pm
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Joined: Thu Feb 27, 2014 1:04 pm
Posts: 205
Location: Ukraine, Kiyw
Post Re: Rusted Warfare Mod by CodeName
DeathNinjaking88 wrote:
Code name needs to update his mod..

just to put all folders to new version)

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Thu May 11, 2017 2:05 pm
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Joined: Sun Apr 14, 2013 6:10 pm
Posts: 50
Post Re: Rusted Warfare Mod by CodeName
How do i even do that???


Fri May 12, 2017 2:10 am
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Joined: Sun Apr 14, 2013 6:10 pm
Posts: 50
Post Re: Rusted Warfare Mod by CodeName
Maybe a step by step tutorial would help..


Fri May 12, 2017 2:11 am
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Joined: Tue Jun 13, 2017 7:57 am
Posts: 4
Post Re: Rusted Warfare Mod by CodeName
I would totally vote yes, but my account doesn't reach the requirements :(



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Tue Jun 13, 2017 8:25 am
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